Finally the third pressure plate will turn on the lights, no enemies this time. The second one will release 4 Snaunt, once again two in front of you and two behind you. The first one will release 2 flamethrower wielding cultists, one in front of you and one behind you. Stepping on them will release some enemies. If you use the inspect mode of your matter manipulator, you can spot some pressure plates on your way down. You will need to go down a long staircase. (You can use one of the cultists to open the previous buttoned door if the captives die)īacktrack to the entrance of the temple where the door leading to the depth of the temple is now open. If you have a pet or a crew with you, you can skip freeing the captives and use them to open the door as well. Inside this room you'll find a console that unlock the room you're in and another one that unlock the door that you couldn't open at the entrance of the temple. Go back to the button on the ground and tell one of the captive to wait there so you can reach the room unlocked by this button. Once you freed the captives, they will follow you like a crew member. You will also find a room guarded by 2 cultists wielding sword, 1 wielding a flamethrower and a commander wielding a spear. In this room, you'll find a switch that will open the cells downstairs, freeing the captives. The first room to your right is guarded by 4 cultists wielding sword and bow. You'll reach the jail of the temple which is guarded by quite a lot of cultists. You cannot open this door alone, so take the path to the right. You will find a button on the floor that will open the locked door to the left, but someone needs to stand on it to keep the door open. Just use the switch in front of the rooms door to unlock it and interact with the merchant if you need to sell some items to empty your inventory. Taking the path downstairs, you will find a merchant locked in a room. Behind the big wooden door, you'll find the temple garden which is guarded by 2 cultists wielding swords and bows and 1 commander wielding a spear.Īfter crossing the garden, you'll find a tower to the right which does not hold anything of value. Inside the bedroom, 5 cultists await you, 4 wielding sword and bow and the last one wielding a flamethrower, Who are guarding a few Crates. Go upstairs where you'll find a big wooden door to your right and the cultists bedroom above you. Once inside the temple, you will see a closed door that you cannot open yet. If you go to the right, you'll be greeted by 2 cultists wielding bows right before the gate of the temple. You can either go to the right toward the temple main entrance where you'll face angry avian cultist, or to the left, which will lead you to the underground and where you'll face some monsters. When you beam to the dungeon, two paths are open to you.
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